
EMA Advisory Services

Ubisoft Toronto

Fred Rogers Productions

Pan-Atlantic University, Lagos Business School

—

Maven Youth

Brujería @ Werk

UnitedNotions Film / Prison X

Pan-Atlantic University, Lagos Business School

Stanford University

asktoks.com

SecondMuse

The AbleGamers Charity

Hollywood Gaming

Penumbra

Ellis in Wonderland

Epic Games

The Game Band

Mojang Studios / Microsoft

Luden.io

New York Hall of Science

Niebla Games

Ludus Games

Games for Change Europe

Take This

Pan-Atlantic University, Lagos Business School

U.S. Senate Commerce Committee

Intelligame

Transformative Technology Org.

Movers and Shakers NYC

Collège Jean de la Mennais

Crux

High School Esports League

Microsoft, Minecraft: Education Edition

The N.D.N. Players Research Group

Indie

Movers and Shakers NYC

Production Manager
Games for Change
Fred Rogers Productions

Lemonade Day National

HiDef, Inc.

Bahçeşehir University Game Lab

Carnegie Mellon University Entertainment Technolog

The WNET Group

HTC

Salesforce

Snowbright Studio

Etermax / Women in Games Argentina

Susan Crown Exchange

Concordia University

Monash University

Entangled Others

SayKid

Twin Drums

Ludoliminal

Carnegie Mellon University

Understood

Freethink / Nxt Museum

Tinker Studio

DePaul University

New York City Mayor's Office of Media and Entertai

Leyline

Information Technology and Innovation Foundation

Cleverlike Studios, Inc.

—

McGill University

Treyarch

American University

Ubisoft Montreal

Geogrify / Global Game Jam

Tilt Five

Penumbra

Pan-Atlantic University, Lagos Business School

Forward Labs

University of Wisconsin-Stout

The Inspiracy

University of Northern Colorado

Origame Digital

HiDef, Inc.

USC Game Innovation Lab

U.S. Embassy Kyiv

BehaVR, Inc.

Muse

E-Line Media

New York University

Ahmanson Lab
USC
Studio Fizbin / Massive Miniteam

—

Sea Monster

GRX Immersive Labs

Level Ex

Novetta

Latinx in Gaming / Brass Lion Entertainment

University of Miami / Higher Education Video Game

University of Illinois - Chicago

Games for Change

The World Bank

Virtual Human Interaction Lab, Stanford University

Bibliothèque nationale de France

Games for Change

OptumLabs

Niantic, Inc.

Schell Games

New York Hall of Science

Games for Change

Easterseals / The Geeky Gimp

Foley Hoag LLP

Niantic, Inc.

Niantic Inc.

—

Glow Up Games

National Science Foundation

Roblox

Carry1st

ImmersiveWorlds LLC

GSV Ventures

Head West Studio

Wizards of the Coast

Carnegie Mellon University Entertainment Technolog

University of Southern California

Epic Games

Rami Ismail

Jadu AR

The Dairymen / Bossa Studios

—

Carnegie Mellon University Entertainment Technolog

HOLOGATE

Drue Kataoka Studios

University of Silicon Valley

Draw & Code

WarnerMedia

University of California San Diego

Snowbright Studio

The Game Band

Luden.io

University of Helsinki, Indigenous studies

Electric Funstuff

Dell

Redstart Interactive

Florida Scholastic Esports League

Khayalan Arts

Games for Change Asia-Pacific

Cartographr Technologies Inc

BetterUp

RoTo Architects / SCI-Arc

—

Epic Games

Perfect Garbage

Akoia & Company Ltd

Carleton University

GamingMalta Foundation

University of Hawaiʻi
Mānoa
Focus Home Interactive

COMPASS Pathways

FireflyVR

—

The Pixel Hunt

10th Grade

Games for Change

Carnegie Mellon University Entertainment Technolog

Experimental Design

Manticore Games

University
Buffalo, SUNY
US Department of Education

National Cancer Institute

Silver Spook Games

Fair Play Alliance / Blizzard Entertainment

—

American University Game Center

Hexagram

NIH

Digital Village

Saint Louis University

Games for Change

11th Grade

W!CKED SAiNTS Studio

Black Game Developer Fund

Emteq Labs

Brinemedia

Densho

University of Hawai'i
Mānoa
IGDA Foundation

GRID

TED Talks

Pan-Atlantic University, Lagos Business School

Imisi 3D

Project FoundED

Akili Interactive

Black Public Media

Manticore Games

Xbox

Ubisoft

Schell Games

Santa Monica Studio

University of Canterbury / American University

Entertainment Software Association

Gearbox Entertainment Company

Games for Change

Humble Bundle

Immersed Games

Friends of Sabrina Culyba

TRIPP, Inc.

Microsoft


iThrive Games

Stanford University

University of Cambridge

RoTo Architects

USA TODAY

US Department of Education

OpenBCI

UC Irvine

Rochester Institute of Technology

Niantic, Inc.

TrainPain

Marist College

LEGO Creative Play Lab

Games for Change Latin America

Reactiv

Girls Make Games

Games for Change

U.S. Department of State

9th Grade

HP Inc.

Texas Christian University

Unity Technologies

Spawn on Me, LLC

Cleverlike Studios, Inc.

JAZZ Venture Partners

Makers Fund

Preloaded

Epic Games

MMOS

Cloudred

ARA Journeys

MENA / Ubisoft

CRUX / Freelance

Saint Martin's Institute of Higher Education

The Initiative for Indigenous Futures / Aboriginal

Santa Monica Studio

Humble Bundle

DePaul University, College of Computing & Digital

Immersed Games

—

Google Play Partnerships, Games

DePaul University

The New Georgia Project

10th Grade

Jefferson County Public Schools

Imán Transmedia

Unity Technologies

LiveArea

The World Bank

Quest To Learn

Ndemic Creations

Universidad Complutense de Madrid

American University

Niantic Labs

Virtual 360

McGill University

—

Musitation

Tinker

Dell

7th Grade

—

Redstart Interactive

Apart of Me

WXR Fund

play4REAL XR Lab

Carnegie Mellon University Entertainment Technolog

Disney Parks, Experiences, and Products

Academy of Interactive Arts & Sciences

University of Florida

OVR Technology

Rise-Home Stories Project

Media Indie Exchange

Understood

12traits

Institute of Digital Games / University of Malta /

No Proscenium

